Hello, everyone. I am Dorothy Chen, Product Manager of Destiny Online. I've been with the game from the very beginning when it was being localized.
And I'm Sam Murray. One of the remote-based Moderators (all round lackey) for Destiny. I've been with the wow gold company for around a year.
Destiny Online, based on an eastern mythology, is a 2D free-to-play fantasy MMORPG featuring teamwork, pet raising, weapon refinement, a tribe system,a marriage system,master/apprentice system, fun quests and so forth. It is also the first MMO that "Pays U 2 Play", meaning that if you stay in the game continuously for some amount of time, you will earn Gold Points. The Gold Points that you accumulated by being online can be used to purchase valuable items from the Destiny Item Mall (and keeping in mind they usually come at a real-world premium, that can't be bad!).
Yes, Destiny Online was first launched in China cheap wow gold in 2007 with almost 100 thousand people online at the same time in their open beta test. Taiwan and Hong Kong joined us in the publishing team early this year. I think the numbers really speak for theirselves on that front! 100,000 can't be wrong, right?
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